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Interesting concept, a bit difficult to get to grips with initially but overall quite fun

Original concept, very well fit to the theme. Impressive that you made a whole dungeon generating system plus an AI to traverse it.

I feel like it is impossible to die if you just spam the three buttons. I stopped healing after 37 floors and survived until floor 54 with many healing items to spare.

Now these suggestions may be obvious but: I would suggest ramping up difficulty, a shop, and some more room for strategy behind when to use your items. (Also sound)

Cool idea, really loved the game

A drunken dungeoneer who can't be controlled completely is such a cool idea, good job!

This is fantastic, great job!

835, floor 14. Sadly ran out of meat while running a few times over spikes in that level. Tried to sober up to skip to the exit. But he failed :P

Very nice game, lovely take on the idle gameplay

I really like the idea, I think your random idle movement game with my random idle battle management game. Could make a really interesting Action-Adventure Idle game.

Just played your game! Really, it would make interesting idle game.

550 steps,  I haven't played a game like that before.

Nice! Thanks for playing! Our current record is 5912 steps at floor 120. 

(+1)

Really cool concept but I wish it had more depth 

Thanks for playing! I plan on expanding the game after the jam. Need to play more "idle" games for ideas. :)

ooh I'm pretty excited